A weekly Keyforge Podcast focused on competitive play; hosted by Kiramode and CoDameron.
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00: Bouncing Deathquark Abridged
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Kiramode and CoDameron talk about the most important concepts that were brought up during the course of the Bouncing Deathquark Podcast. Most imporatant episodes:Cards + Board: Episode 2Hierarchy/Pyramid: Episode 4House Roles: Episode 13 plus any episode labeled "House Roles"Racing Decks: Episode 25Reading Archon cards: Episode 5 plus any episode l…
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56: Why to Play Keyforge, One Year Later
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Kiramode and Codameron talk about the benefits of playing Keyforge and how to sell the game to potential new players.
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55: Bouncing Deathquark Endgame
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Kiramode and CoDameron talk about the future of the weekly podcast.
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54: Triad Format in Keyforge
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Kiramode and CoDameron break down how to approach the deck selection process for different variants of triad.
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53: Tilting in Keyforge
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Kiramode and CoDameron discuss how to mitigate tilting in Keyforge games.
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52: Vault Warrior Keyforge Series
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Kiramode and CoDameron talk about how to approach the upcoming Vault Warrior Keyforge series in 2020.
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51: Worlds Prep for Keyforge
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Kiramode and CoDameron break down how players can qualify for worlds and also how to go about selecting a team.
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50: Farewell to House Mars
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Kiramode and CoDameron break down the implications of Mars not being in set 3 and what can be done in future sets to make mars more cohesive.
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49: Farewell to House Sanctum
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Kiramode and CoDameron talk about the implications of Sanctum not being in set 3 and what we hope to see from Sanctum going forward.
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48: Removal in Keyforge
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Kiramode and Codameron breakdown how to prioritize removal targets and speculate on warding from set 3.
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47: Rating Systems in Keyforge
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Kiramode and CoDameron break down how to best use rating systems to your advantage when evaluating decks and what pitfalls to avoid.
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46: Becoming a Better Card Player
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In this episode Kiramode talks about what you can do to become a better holistic card player and how that will help you specifically with your Keyforge abilities.
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45: NOVA Recap with Grand Championship Winner CoDameron
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CoDameron's lists for the event: https://www.keyforgegame.com/deck-details/ef4a5c18-8ecf-4c29-8239-8997a687ac9f?fbclid=IwAR3eXA9DoCF0gfL-taawl0FB8PzLqpRSNT7EOYdblIDpIhNp30tx_swYftY https://www.keyforgegame.com/deck-details/35151710-27e7-4f83-b4ae-36731fbca556?fbclid=IwAR0gGWjMYlkO7q8j4OMh55Wf23Fl4FCWH-bG4Yw-74BdrCSTY24rpnPdeek https://www.keyforgeg…
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44: Testing Efficiently in Keyforge
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Kiramode and CoDameron discuss how to test a deck to determine if it's worth acquiring online and then further on testing to decide if it's worth playing at a vault tour.
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43: Chain Bidding in Keyforge
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28:06
In this episode Kiramode and CoDameron break down the game theory and application of chain bidding for adaptive finals in Keyforge. If you want more information on pot odds please reference this article: https://upswingpoker.com/pot-odds-step-by-step/
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42: crack a Pack: The Shadow who Lies about Wrongdoing
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Decklist can be found here: https://www.keyforgegame.com/deck-details/b9ad66b1-a988-43ea-8cf8-8a73400dc018
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41: Banter Session: State of the Game
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In this episode JusticeBlinded joins the show to talk about the state of the game for Keyforge and what things FFG could do to make the game better.
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40: Crack a Pack: Quietus Engineer of the Cubic Web
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Please visit link for decklist. https://www.keyforgegame.com/deck-details/45c4caa7-2222-4177-bade-d953eb9e4a8a
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39: Archon Decktypes in Keyforge AoA meta
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32:47
Final episode of the AoA review; Kiramode and CoDameron break down how AoA affects the four major decktypes of Keyforge and what you should expect at your next big event or vault tour.
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38: Sealed Play in Keyforge AoA
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Part 4 of the AoA review; Kiramode and CoDameron talk about how to approach sealed decks in an AoA event.
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37: Creature Abilities and Decision Making in Keyforge AoA
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Third episode of the Age of Ascension review; Kiramode and CoDameron break down how to categorize different types of creature abilities in the new set and when to prioritize dealing with them.
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36: Game Warping Effects in Keyforge AoA
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Second episode of our AoA review; Kiramode and CoDameron break down the types of game warping effects that exist in Age of Ascension and how to adjust your play-style to combat them.
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35: Runaway Board States in Keyforge AoA
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In the first episode of the AoA review; Kiramode and CoDameron break down a new element introduced to the game which is runaway boards that can end the game.
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34: Turn 1 plays in Keyforge
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Kiramode and CoDameron break down the type of options available to you in your first turn of the game.
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33: Teaching Keyforge
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CoDameron sits down with his friend Will who organizes local events to examine different approaches to grow your own local community.
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32: Future Proofing Your Keyforge Collection
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Kiramode and CoDameron talk about what considerations players should make when deciding what deck to bring to a Vault Tour or any other event that could qualify a deck to play in higher level tournaments. These considerations are also relevant for people looking to spend on the secondary market.
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31: Crack a Pack: Titusmace, the Chief of Feasts
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Please visit www.facebook.com/deathquark or go to Twitter @deathquark for decklist. You may also copy this link: https://www.keyforgegame.com/deck-details/e2b1e28d-aefe-4d21-bb73-1468cba55dee
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30: Crack a Pack: Radioactive "Buster" Clyde
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Please visit www.facebook.com/deathquark or go to Twitter @deathquark for decklist. You may also copy this link: https://www.keyforgegame.com/deck-details/e6700bce-6d30-4238-92a0-237ba0d7d27b
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Please visit www.facebook.com/deathquark or go to Twitter @deathquark for decklist. You may also copy this link: https://www.keyforgegame.com/deck-details/20c50cb0-2aca-450c-95be-19ada076499a
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28: Banter Session: Card Game Design Insights with Tyler Parrott
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Kiramode and CoDameron sit down with Tyler Parrott (davflamerock) to talk about the process of designing cards and the process for creating prize support and rules changes. How his process can be applied to Keyforge and what things can't be applied to Keyforge are important for the community to understand what we can demand from our own designers.…
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27: Racing Decks Match-up Spread in Keyforge
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Kiramode and CoDameron wrap up racing decks by analyzing how racing decks fare in different match-ups and what cards can help swing each one.
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26: Changing The Math in Racing Decks
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Kiramode and CoDameron give players the secret sauce to identify Keyforge racing decks that can punch above their weight class.
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25: Finish Lines for Racing Decks in Keyforge
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Building on the starting point from Racing Deck Infrastructures (episode 14), Kiramode and CoDameron talk about how your individual turn decisions change when you're playing a racing deck vs other deck types.
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Final episode in the Keyforge House Roles series ends with Kiramode and CoDameron breaking down one of the more difficult houses to evaluate in Mars. This episode is here to give players a better understanding on how to evaluate Mars and play towards their strengths.
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23: Untamed House Roles
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Kiramode and CoDameron break down what Untamed can bring to the table for Keyforge decks as a Burst, Main, and Support house.
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22: Crack a Pack: Ladon, Baker of the Ponderous Atrium
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Please visit www.facebook.com/deathquark or go to Twitter @deathquark for decklist. You may also copy this link: https://www.keyforgegame.com/deck-details/70b833d6-fd5d-4151-b7a4-571f08c67131
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21: Brobnar House Roles
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Kiramode and CoDameron break down how players can evaluate Bronbar lineups in Keyforge decks from the lens of Main, Burst, and Support roles.
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20: Banter Session: First Vault Tour Meta
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Special guest, Nate Nuhring, helps Kiramode and CoDameron break down the top 32 decks for the first Keyforge Vault Tour. Top 4 decks are: The Captain of Barrackslaunch Schlosserin „Sirene“ Stafford "Steel" Gisaelll, Hall Forest Keeper Beulah l'Abondante, Meurtrière du Fjord All of these top 4 decks get covered in detail.…
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19: Logos House Roles
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Kiramode and CoDameron go over how to properly use Logos as a Main, Support, and Burst house in Keyforge decks.
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Kiramode and CoDameron evaluate what Dis can do as a Main house, Burst house, and Support house for Keyforge decks.
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17: Shadows House Roles
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Kiramode and CoDameron analyze what Shadows brings to the table for Main, Burst, and Support roles in Keyforge decks.
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Visit facebook.com/deathquark or look up @deathquark on Twitter for decklist.
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15: Sanctum House Roles
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Kiramode and CoDameron break down how Sanctum can function within Keyforge decks as a main house, burst house, and support house.
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14: Racing Decks Infrastructures in Keyforge
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Before jumping onto house specific roles for each house, Kiramode and CoDameron break down the general deck composition of Racing Decks primarily through the lens of the pyramid from the Hierarchy of Winning episode(4) that was done earlier.
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13: House Roles in Keyforge Decks Overview
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In this episode Kiramode and CoDameron talk about the different roles houses play in a well structured Keyforge deck. The roles are named (Main, Burst, Support) and explained in a general abstract form.
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12: Holding Cards in Keyforge
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In this episode Kiramode and CoDameron give an overview of what to take into account when deciding to deliberately not play cards on any given turn.
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11: Flexible Board States in Keyforge
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Kiramode and CoDameron talk about the fleeting nature of board advantage in Keyforge and why using a board in Keyforge is fundamentally different than using a board in any other card game.
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10: Single Turn Card Evaluation in Keyforge
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In this episode Kiramode and CoDameron go over what considerations players should make when evaluating how valuable a card is on any given turn.
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Visit Facebook.com/deathquark or go to Twitter @deathquark for decklist to referance during episode. The Periodically Public Copper of Langberg
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08: Navigating the Secondary Market in Keyforge
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Kiramode goes solo talking about how to go about buying Keyforge decks online.
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