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Sometimes a place we consider quiet is just a place we haven’t taken the time to listen. Threshold is nonprofit, listener-supported, and independently produced. You can support Threshold by donating today . To stay connected, sign up for our newsletter . We want to hear from you! Send us your questions about the new season, the content or how it’s made, for an upcoming behind-the-scenes episode. You can submit your questions to outreach@thresholdpodcast.org…
Episode 199 – Go to Sleep Little Scaly
Manage episode 424496256 series 2603513
Контент предоставлен Dungeons & Dragons. Весь контент подкастов, включая эпизоды, графику и описания подкастов, загружается и предоставляется непосредственно компанией Dungeons & Dragons или ее партнером по платформе подкастов. Если вы считаете, что кто-то использует вашу работу, защищенную авторским правом, без вашего разрешения, вы можете выполнить процедуру, описанную здесь https://ru.player.fm/legal.
At last, it’s time for Buggie-go-bash. Or is it?
…
continue reading
239 эпизодов
Manage episode 424496256 series 2603513
Контент предоставлен Dungeons & Dragons. Весь контент подкастов, включая эпизоды, графику и описания подкастов, загружается и предоставляется непосредственно компанией Dungeons & Dragons или ее партнером по платформе подкастов. Если вы считаете, что кто-то использует вашу работу, защищенную авторским правом, без вашего разрешения, вы можете выполнить процедуру, описанную здесь https://ru.player.fm/legal.
At last, it’s time for Buggie-go-bash. Or is it?
…
continue reading
239 эпизодов
Все серии
×The Slayers have discovered Thessalar’s bio-lab! What happens if they start breaking stuff?
The Slayers have encountered Thessalar the lich, who is not best pleased at their intrusion! Can they survive his eldritch magicks and break into his fortress?
The Slayers teleport to safety, but now they must face a greater challenge: Dividing the loot.
The gargantuan worm sorceror N’vesh has rumbled Buggie’s plan to grab his treasure hoard! Can the crew still escape with the loot?
While Uncle Buggie plunders the treasure chamber, the remaining Slayers take on the might of N’Vesh!
After a quick dip into Paul’s engorged Christmas sack, we are back to the action. Burple could be in trouble here…
It’s time for the Slayers to explore the deadly lair of N’vesh. But first they must deal with Scaly’s worm infestation.
We chat with Dan from The Danger Club Podcast before returning to the Wormcrawl Fissure! The Slayers are beset on all sides by giant creepy-crawlies. Is Scaly about to be swallowed by a centipede?
The terrifying Ulgurstasta sorceror N’vesh has appeared! Can Sessions survive its Word of Horrible?
The Failures have led the gang to the threshold of a mysterious cave, but what is that ominous rumbling?
The Slayers venture into the Wormcrawl Fissure. What horrors will they find there? Winged fiends? Skeletal totems? Incredibly annoying NPCs?
1 Episode 219 – Fat Man in the Bathtub 1:07:29
1:07:29
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1:07:29The Slayers attempt to teleport away from Kongen-Thulnir. Can they make it back to Marcus Doombringer and safety? Or do the fates have other plans?
It’s the final struggle. Can the Slayers wrest the phylactery from the dragons and make their escape?
The mysterious vault at the heart of the Citadel of Weeping Dragons stands open. Can our heroes summon up the courage to venture inside and seize Dragotha’s phylactery?
Our confused heroes encounter a familiar visitor from the beyond. To open the Vault and secure Dragotha’s phylactery, they must face the challenge they fear the most: remembering the story.
The Slayers continue the search for their tormentor and meet a strange new giant. Can they finally push through to the mysterious vault?
As the Slayers descend to the vault, they are beset by walls of whirling blades, but who is their assailant?
Dragons or Giants? The Slayers must decide who to take on first.
The Slayers return to the Citadel to open the forbidden vault. But dragons and giants have other ideas.
The fight with Mother Worm continues! Can the Slayers prevail and recover the second key?
The Slayers, on the hunt for Mother Worm, encounter a giant cavern of fungus.
Oh what a feeling! The Slayers are reunited at last. Can they learn anything from the irascible Coldtooth? And how on Hearth are they going to get past an uncountable slither of Carrion Crawlers?!
1 Bonus Episode – Rules of the Game with Jason Bulmahn 1:07:39
1:07:39
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1:07:39In this bonus episode we sit down with Jason Bulmahn, Director of Games at Paizo, to chat Pathfinder and Pathfinder 2 design and mechanics, the various editions of D&D, the Age of Worms*, and zombies! *Warning: Spoilers! You can back Hellfinder, Jason’s horror hack of PF2 here: https://www.backerkit.com/call_to_action/3392da67-300c-44f3-bbc3-84214a5a669c/landing You can find Hopefinder, Jason’s zombie apocalypse … Continue reading Bonus Episode – Rules of the Game with Jason Bulmahn →…
Buggie gives chase to the evil dwarf. The remaining Slayers meet a new companion, are told a tale, and resolve to stop standing around doing nothing.
1 Episode 207 – Switch Hunt 1:00:22
1:00:22
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1:00:22The party have split: Buggie is off on an ethereal jaunt, leaving the remaining Slayers to stand around bewildered by cages, switches and levers. Never has the broom cupboard been so busy.
With Xyzanth defeated, the Slayers can rest, level up, and examine some truly evil artefacts, before resuming their hunt for the elusive key!
Dare we dream? Could this be it? Could this be the end? The Slayers face off against Xyzanth in what we can only hope is the final showdown!
We chat with Chris from Done Not Perfect Productions about their Dice Hard rpg, now on kickstarter, then it is back to Buggie, dangling over a pit of green slime. Can the Slayers finally face off against Xyzanth the Fang Dragon? All Chris’s links can be found here.
We talk to Mira and Gary from Game Therapy UK and then it’s back to the Carrion Pits. Johnny has left strict instructions on how Buggie should act in his absence, but will the players follow them? Links from intro: https://www.game-therapy.co.uk/ Facebook | Instagram | Discord | LinkedIn | X
The Slayers are locked in the Carrion Pits with the scary floaty dragon thing. Can they hold it at bay while they seek Charlgar and the key to the vault?
The Slayers continue their home invasion, in the hunt for the giant chieftan Charlgar. But all they have found are Those That Wait and hordes of troglodytes. It’s more of the same really…
We get back to the action in Part the Two-th of our ep 200 special! Can Parker somehow stay out of the green slime pit, despite the efforts of sneaky troglodytes? Can the Slayers find Charlgar the giant chieftan? And what terrifying new foe is floating up behind Burple?
What’s this? An extra episode?! As a treat to mark reaching 200 eps we sat down with none other than James Jacobs, Creative Director at Paizo. James was one of the architects of the Age of Worms and we talk about how that adventure was conceived and produced and the history of the Adventure Path … Continue reading Bonus Episode – Talking Loud and Clear →…
Parker is about to plunge into a pit of green slime! Will he be dissolved? Or will Oort spare him? Find out in Part the Oneth of our 200th episode!
At last, it’s time for Buggie-go-bash. Or is it?
You can’t beat a good ol’ fashioned D&D dungeon trap. Or can you? Scaly O’Toole is about to find out!
1 Episode 197 – Invisible Mending 1:00:44
1:00:44
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1:00:44The Slayers head to the Undercity on the hunt for Charlgar the Hill Giant Chief.
With the dominated Tony Crostini as their spokesperson, the Slayers try to win the giants over to their side. Can they gain access to the Citadel’s secret vault?
Burple has broken cover. The Slayers have lost their invisibility. Can they enchant one of the giant guardians? And can Uncle Buggie resist the temptation to start a fight?
Invisible and silent, the Slayers explore the Citadel. On the plus side, its giant guardians have no idea where they are. On the minus side, neither do our heroes. Can they infiltrate without bumping into each other? And what is going on with Buggie?
Let’s play Mishap! The Slayers have ‘pulled a Burple’ on their Teleport roll, now the DM will decide their fate. Will the Blue Dice of Power™ come to their rescue? Or will they find themselves plunging into the Rift Canyon?
The Slayers have found an unlikely ally. Will Talabir’s information propel them towards their goal? Or will they stand around for a whole episode, unable to make a decision?
1 Episode 191 – Bridge Over Troubled Slaughter 1:02:27
1:02:27
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1:02:27The Slayers have teleported to the war-torn city of Kongen Thulnir in the hunt for Dragotha’s phylactery. Can they find anything of value in the rubble? Can they avoid marauding dragons and vigilant giants? Link to new map. Link to isometric citadel map.
We begin Book 10 of the Age of Worms – Kings of the Rift! The Slayers have returned to a rainy Tilagos Island from their adventures in the past. It is time to visit Marcus Doombringer before pushing on with their quest to confound Dragotha and his plans.
Uncle Buggie is under attack from a weird giant bony thing. Can the Slayers hold off the forces of Kyuss for long enough for the druids to escape? More importantly, can they finish Book 9 so we can all move on to something else?
1 Episode 188 – Let’s Get Ready to Rhumble 1:02:42
1:02:42
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1:02:42We deal with some mail, then the Slayers must continue their combat against the Forces of Evil™. Can Paul get through an entire combat without malfunctioning?* Can Burple avoid making a catastrophic miscalculation?* The defence of the druids continues! *no *also, no Link to map
The Slayers have drunk from the Fountain of Dreams and have been whisked away to another reality. But where? And when?
The Slayers are short a feather. Can they steal it off Darl’s gang? Or will they have to go mountaineering?
Darl has disappeared. Can the Slayers seize the feather from the Efreet before his gang make their escape? WARNING: Contains painfully extensive scenes of logistical planning that some readers may find offensive.
Can the Slayers hold on to the Golden Belt? Come to think of it, can they hold on to their internal organs? Better yet, can they seize the Living Feather of the Roc King? The fight against Darl Quethos and his gang continues!
Darl Quethos demands the Slayers hand over the Golden Belt. Will they comply? Or will there be a bad-tempered combat packed with rules arguments? Take a wild guess.
The Slayers are locked in a struggle to the death with the Thornvale Nightmare. Can Scaly survive the sickly green disintegration beam? Can Buggie avoid being swallowed whole? Can Burple crawl to the nuclear detonator?
The Slayers have found the Thornvale Nightmare. Can they survive its deadly cone of super-heated Steve?
Wreathed in steam, something huge and unhappy awaits the Slayers in the darkness of the cave. Have they found the Thornvale Nightmare? The Elders as vikings can be found on Twix, here.
Have the Slayers claimed the Golden Belt? Have they completed the second Task of Tilagos? And if they have, what next?
They have negotiated, fought, fled, fought again, fled again, negotiated again. Can the Slayers finally (finally!) claim the Golden Belt of Krathanos?
Scaly, Parker and Uncle Buggie take a trip to the Shadow World. But will they all make it back? And will all the players make it back from the broom cupboard? Krathanos does some more shouting.
The Slayers flee so far from Krathanos, the DM has to add in extra map to accommodate their cowardice. There is some re-grouping and re-thinking. Briefly, we lose a monkey.
We chat with AJ from the Adventurer’s Anonymous podcast and then it’s back to the inaction. The Slayers are in trouble. Will they make good their escape? Or just talk about it while things get worse?
The gang talk Dragonmeet and Christmas in an effort to avoid having to save vs. the imminent Meteor Swarm. The singed remnants of the Slayers must then face Krathanos’ giant ape guardians!
A reader emails in to take us all to task, then it is back to Tilagos Island, where the Slayers must face the wrath of Krathanos and his gargoyle attendants.
The Slayers have silenced the Doomshroud’s mournful song, and thus completed the first of the Four Tasks of Tilagos. Which challenge should they turn to next? And how will they get there?
We return to the Droomshroud for more forest-based fun. The Slayers are in trouble. Can they prevail over the Big Evil Tree and its arboreal guardians? Or will we have to come back again next week? Please, please can this be the end of it. And joining us for a chat this week is Willow … Continue reading Episode 171 – Underneath the Tree →…
We answer some more reader questions before jumping back into the action in the Doomshroud forest. Can the Slayers survive the dread wail of their arboreal nemesis? And Jack, here is the Age of Worms conversion we mention.
The Elders often struggle with story and plot so we got together to talk all things Age of Worms: Kyuss, Prophecies, Wind Dukes, The Ebon Triad, all that. And what is Cuthbert up to? SPOILER ALERT: This episode contains mildly interesting revelations about events leading up to and including episode 163. So if you are … Continue reading Bonus Episode – What’s Going On →…
We deal with some readers’ questions and then it is back to the Doomshroud forest for a masterclass in intra-party bickering from the Slayers! Alison, here are your chillies.
The Slayers cash in their crystals. What awaits them through the Portal of Storms, apart from Semaphore Man and a talking rat?
The Slayers are after green crystals, but a gaggle of angry ropers stand in their way. Can Parker survive their tendrily attentions?
Parker is attacked by a tree. 🌳
It’s time for a bit of pirate radio as the Slayers make a deal with Grog-Spit and his crew! But what dangers and opportunities await them in the maze? Can they find a way to the mysterious Library of Last Resort?
The Slayers have reached the storm-wracked Tilagos island, and are under attack! It is, at last, time to roll for initiative as homing arrows snake out of the darkness of the interior. Plus, we talk to Derrick from the How Not to DM podcast about the show, his weird chicken-wing ruleset, and his gaming history. … Continue reading Episode 164 – Shore Shot →…
We begin Book 9 of the Age of Worms – The Library of Last Resort! The Slayers consult Lashonna, pick up their shopping, and embark on a new adventure!
Is it time for the dessert trollley? There are contests of song, boast and intestinal fortitude as Zeech’s banquet slides towards its shambolic conclusion.
Zeech’s party continues with cockatrice combats, skull-bowling and an all-too-familiar appetiser!
1 Episode 160 – Get The Party Started 1:08:00
1:08:00
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1:08:00The Slayers are at Zeech’s Palace for his Grand Gala! An evening of roleplaytainment and strange entertainments is in store. Can the DM come up with enough voices for the guests? Can the players remember why they are there? Can Buggy find someone to attack? All will be revealed!
The orrery has chirped into life, the Slayers are surrounded by the whirling cosmos, and the Great Eye of Tonge awaits their three questions. To be honest, the Great Eye of Tonge might as well make a cup of tea and get comfortable, because they are going to be a while.
1 Episode 158 – Katzenjammer 1:09:59
1:09:59
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1:09:59The Slayers have leaped into the magic mirror to escape Mother Maggot. And as they drift between the dimensions, they feel the Blessing of Oort. It’s time to level up!
Burple is down. The Wall of Force is down. The Slayers are exposed to the eldritch song of the Evil Choirboy™. Can the scary Jester make them see the funny side?
Burple, Parker and Sessions may well get fooled again as they face the horrors of the evil jester. But is an ally waiting in the wings?
That’s enough of Buggie. We rejoin Burple, Parker and Sessions in their desperate search for a cure for their parasitic greebly infection. But first, can they survive the scary undead choirboy? This ep comes to you in association with Two Monsters Rolling Dice, promo at the end of the show and you can find out … Continue reading Episode 155 – The Boy in the Bubble →…
Forget Stallone and Schwarzenegger. So much for Freeman and Robbins. When it comes to prison breaks, you need iBuggie and Cheeseman. Maybe.
Uncle Buggie finds himself at a surprise family reunion, and makes a new friend. Plus, we talk to friend of the show Mike Hibbert about his new novel, The Warlock at Ridge Valley. Find out more here.
And then there were three… Burple, Parker and Sessions continue their search for a cure. Where will it take them? We’re guessing somewhere bad… This episode is brought to you in association with tabletopdominion.com. Visit now and use code BILLOW at checkout for 10% off!
The Slayers are briefly re-united before Marcus Doombringer sends them in pursuit of an answer to their parasitic curse.
It’s episode 150* and have we got a special show for you?! No. Instead, it’s back to Frostanger. Scaly has made an unsettling discovery. Is he afflicted by the same awfulness as Okoral? And if so, can a cure be found before he turns into an undead pedal-bin? It’s time to stomp around town and … Continue reading Episode 150 – The Bottle →…
1 Episode 149 – To Market, To Market 1:01:55
1:01:55
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1:01:55Home again, home again, jiggety-jig. It’s time to meet the family, as Cuthbert plays host. Can everyone just get along for once? WARNING: This episode contains explicit, extended scenes of magical item shopping.
The Slayers sneak into the Residence, but are they staging an attack on the Ouch-Splinter HQ or a home invasion? Also we speak to Callan from the Reflex Save podcast about the show, their gaming history and house rules! Also also this episode is brought to you in association with tabletopdominion.com. Visit now and use … Continue reading Episode 148 – Who’s in the House? →…
The Slayer’s talk to an old frenemy. Can they do a deal? Or will they go on the offensive? This episode is brought to you in association with tabletopdominion.com. Visit now and use code BILLOW at checkout for 10% off!
It all kicks off in the casino as the Slayers take on Cuthbert’s goons. Is it a fight to the death? Or can they do a deal? This episode is brought to you in association with tabletopdominion.com. Visit now and use code BILLOW at checkout for 10% off!
With the Slayers are off shopping in Evenstar, Scaly O’Toole follows his own path in Frostanger, and makes a disturbing discovery. This episode is brought to you in association with tabletopdominion.com. Visit now and use code BILLOW at checkout for 10% off!
The Slayers pop to the casinos of Evenstar for a spot of shopping. But things do not go as planned… This episode is brought to you in association with tabletopdominion.com. Visit now and use code BILLOW at checkout for 10% off!
1 Episode 143 – Run Pig Run 1:07:06
1:07:06
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1:07:06The Slayers have surprised an old adversary in their room. But is all as it seems? This episode is brought to you in association with tabletopdominion.com. Visit now and use code BILLOW at checkout for 10% off! And with our friends at Game Master Monday. Check them out!
The fight with the Acidwraith reaches its long-awaited climax. But are the Slayers trapped by Ilthane’s brood? And what treasures remain to be found in her lair? Visit tabletopdominion.com and use code BILLOW at checkout for 10% off!
Disaster strikes the Command Pod. While Lucas is called away to avert tragedy, the endless combat with the acid thing continues. Can the gang run Parker in Lucas’ absence? No. No they can’t.
Happy Star Wars Day! We actually go IN to an asteroid field as we chat with René-Pier of Fari RPGs about the Stoneburner Kickstarter. Then it is back to Ilthane’s lair. Are you crazy enough to follow us?
Paul joins Mike to chat about his new character, then we rejoin the Slayers as they find themselves trapped between a dungeon and some dragons!
It’s time for the great boar race! Or is it? Has the DM spent ages* working up a set of race rules for nothing? Whatever, once the excitement is over, the Slayers set off for Traitor’s Graves Island. Can they find Ilthane’s lair? Or will they find something else entirely? We borrowed some mechanics from … Continue reading Episode 138 – Island of Lost Souls →…
The gang meet a new associate – let’s not go so far as to say ‘friend’ – and would like nothing more than a decent night’s rest. But there are more comings and goings in their hotel room than an episode of The White Lotus. Also we meet Riley from the Friend & Foe Adventure … Continue reading Episode 137 – Don’t Look Back in Amber →…
The surviving Slayers level up, split the loot, and encounter a mystery figure.
1 Episode 135 – Sandy 1:00:21
1:00:21
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1:00:21All is still. All is dark. The Ebon Aspect stands motionless. In the deep crypt the only sound is the creak of Allessandra’s bow as it is drawn for the killing strike. This is her moment.
Can the Slayers escape with their lives from the Ebon Shrine? And if they can, will they call it quits? Or regroup and go again?
That whole ‘never split the party’ thing… It’s more of a guideline, right? The Slayers are in serious trouble as they battle the Aspect of the Overgod and its spectral floaty hand-servant in the tunnels beneath the plague house!
1 Episode 132 – Building a Wall 1:03:29
1:03:29
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1:03:29The Slayers have disturbed something awful, something ancient. Can they keep themselves alive long enough to turn the tide?!
What mysteries lie beneath the plague house? What has happened to Allessandrra? Parker and Burple lead the descent into the unknown…
1 Episode 130 – Medicated Follower of Fashion 1:10:08
1:10:08
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1:10:08The Slayers have encountered a ghastly creature in the crypt! Is conflict the only option? Or can the fiend be reasoned with? We continue our adventures in the city of Frostanger!
We begin Book 7 of the Age of Worms! Blessed by the benevolence of Oort and weighed down with the treasures of the tomb, the Flayer Slayers must begin their journey north. But what surprises await them outside the Cairn?
Drinks break over, we return to Episode 100! The Flayer Slayers have found the last resting place of Icosiol, and great treasures await them. But first they must face the Guardian of the Tomb!
Have Burple’s Eldritch senses led our heroes to the true tomb of Icosiol? Can they cross the chasm? Can they find the way? Find out in the first part of our 100th episode!
1 Episode 99 – River Runs Deep 1:14:36
1:14:36
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1:14:36Where the river runs deep and the water is cold as ice… Can the Slayers escape the trap or will they be washed away into the depths? And if they were, would that be a bad thing?
1 Episode 98 – Vulture Shock 1:06:11
1:06:11
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1:06:11OK, so it’s not a Figurine of Wondrous Power. Our gallant gang are caught between a newly-summoned fiend and the weird blood-blobs of horrid.
Can the party revive Hesti before it is too late? Burple discovers more about his mysterious new powers and what treasures may lie deeper in the tomb. And here is a link to the carving in the Silent Gallery. You can find our Age of Worms maps on our Tumblr.
The Slayers face a final confrontation with the shadow spider! Can they grab the key that might free Hesti Testapod before it scuttles back across the dimensions to its lair?
Hesti Testapod is imprisoned in a lightning-bubble. Our heroes must search for a way to free him. Is the answer really that obvious? And we chat with Mike from Relic of the Past about the show and gaming in general.
The Slayers are marooned in the Shadow World with only a giant spider and Foglamp Sessions for company! Can they escape with their lives?
Our heroes find themselves on the Plane of Shadow, in the larder of their spidery foe! How will they adapt to life in black and white? Sessions eats some sausages.
Sandy has tempted forth the great spider from it’s lair of shadow! Our gallant gang must do battle with the spindly beast, but also face a difficult choice: Do they have the courage for a leap into the dark?
Our heroes have disturbed something ancient and horrible as they explore the tomb! Will they be turned to ooze? And if they are, will we be able to tell?
1 Episode 90 – The Crown 1:05:26
1:05:26
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1:05:26What fiendish ensorcellment has seized the mind of Uncle Buggie? How did it find the mind of Uncle Buggie? The mystery of the chambers behind the portal deepens yet further…
Our heroes must battle some disappointing windy creatures. What further discoveries await them deeper in this mysterious complex?
The Whispering Cairn has given up another of its secrets. Is it a trap? Or an opportunity? And what has happened to Burple?
1 Episode 114 – Research for the Hero 1:04:25
1:04:25
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1:04:25The Flayer Slayers split up to cover more ground. Allessandra goes a-sneaking whilst the others join a library. But ultimately they must face the pit and the worm-ridden depths below…
The Slayers desperately need to rest up, heal up and steel themselves to go again. But will they get the chance?
Short on hit points, long on death saves, can our heroes hold out any longer? Or is is time for them to flee for their very lives? And if they do, what terrors await them in the jungle? Baboons. It’s baboons. The clue is in the title.
The inevitable descent into disaster continues. It’s time for Oort dice a-plenty as our heroes must withstand the dread scream of Hinge-head.
The good news: Burple has felled the Kyuss Knight (don’t worry, there are more). The bad news: The Slayers are still surrounded by the nasties of the Ziggurat. The weird news: Some kind of eldritch wave is spreading from the depths below. What is it? What does it want? Does it like cheese? Let’s find … Continue reading Episode 110 – The Man on the Flying Trapezoid →…
1 Episode 109 – Whatever Gets You thru the Knight 1:02:29
1:02:29
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1:02:29Things get steadily worse and worse in the Ziggurat. Enjoy!
Our heroes are surrounded on all sides by the malevolent servants of Kyuss! Can they find a way to survive?
Everything is kicking off big-time in the Ziggurat. Our heroes must face an eldritch Knight of Kyuss – one of his deadliest servants – and a flight of corrupted angels! But what other terrors may be stalking them?
1 Episode 106 – (As Long As They’ve Got) Ziggurats In Hell 1:01:10
1:01:10
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1:01:10We rejoin our heroes below the great Ziggurat of Kyuss as they confront his myriad malevolent guardians. How much danger are they in? We’re thinking: lots.
A while ago the Elders of the Hilltop put away their dice and chatted away for a while about all things D&D, Pathfinder, adventures, old-school and whatever. We have dusted down that recording and here it is: as good a way as any to waste an hour of your time! There may be the occasional … Continue reading Bonus Episode – Something to Talk About →…
1 Episode 105 – Welcome to the Jungle 1:15:21
1:15:21
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1:15:21The Lands that Wait must wait no longer. Doombringer sends the Slayers through the portal to the jungle city of Kuluth-Mar. What perils await our heroes in the ruins?
Our gallant gang of gadabouts hear the detail of Doombringer’s deal. Will they redeem their rod for a reward?
The Slayers have reached Truespire and encountered an old friend. Now they must meet with the mysterious Marcus Doombringer. What nature of creature is he? What wisdom can he offer our heroes? And will he have a silly accent?
The Slayers encounter faces from the past and some creatures from goodness-knows-where.
1 Bonus Episode – Billow Talk 1:33:41
1:33:41
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1:33:41Readers Mike and Steve join us on the Hilltop to talk Age of Worms and D&D in this SPOILER strewn bonus episode!
With the shambolic submarine combat a distant memory, we begin Book 8 in earnest. Our gallant gang reach Frostanger. Can they find the mysterious Lashonna? Can they learn more about the Ebon Triad? Has the DM got names for all the NPCs? Will he run out of accents? Listen and learn!
1 Episode 128 – A New Chapter of Sub 1:13:48
1:13:48
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1:13:48Dive! Dive! Dive! The Slayers must face enemy submarines and, worse, an improvised combat system, as they crew the Crimson Spockhocter through the depths.
1 Episode 127 – One Last Ziggurat 1:09:40
1:09:40
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1:09:40Could this be the end? The end of Parker? The long-awaited end of Book 7? Our heroes are locked in a life-and-death struggle with the octo-plant horror. Can they escape from the Shadow World and confront Makar the six-armed undead alien greebly? This week we feature our friends at Critically Stupid Podcast. Go check them … Continue reading Episode 127 – One Last Ziggurat →…
The Slayers jump through the vortex and into the Shadow World™. What will they find there? And will it have tentacles?* Also, we came 3rd in the ENWorld AP Podcasts of 2022! We are amazed and grateful. Thanks readers! *yes, it will
It’s time for a festival of exposition as the Slayers visit Marcus, relate their tale and learn new lore.
1 Episode 124 – What’s New Pussycat? 1:00:03
1:00:03
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1:00:03Something is coming through the vortex gate from the Shadow World. What can it be? Will it bring a gift? The Slayers deal with inter-dimensional matters before resuming their exploration of the Ziggurat of Kyuss! If you are enjoying our show we would be delighted if you could vote for us in the ENWorld actual … Continue reading Episode 124 – What’s New Pussycat? →…
1 Episode 123 – Danger! High Voltage 1:02:48
1:02:48
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1:02:48The Slayers must face the naga. What strange contraptions are to be found in its lair? And is there a way back for Uncle Buggie? If you are enjoying our show we would be delighted if you could vote for us in the ENWorld actual play podcast of the year poll. If you are not … Continue reading Episode 123 – Danger! High Voltage →…
Has Allessandra destroyed the vital necronite crystal of anti-greebliness? That would be bad. The Slayers struggle to answer questions, see visions and have one drink too many.
We chat a little about another year on the Hilltop and then rejoin the action as the Slayers try to rescue themselves from the six-armed undead alien greebly – and start looking for a way to defeat it once and for all…
The six-armed undead alien greebly has zapped our gallant heroes with a Prismatic Spray! Expect Oort dice a-plenty!
Kyuss horribles, gelatinous blobs, plenty of metagame squabbling and a six-armed, undead, alien greebly. What else could you want?
Our heroes are beset on all sides by the Nasties of Kyuss™ but distract themselves from their predicament with levelling-up admin. + we’ll be in the Podcast Zone at Dragonmeet on 3rd December 2022. Come and say hello!
1 Episode 117 – Say Jello Wave Goodbye 1:09:13
1:09:13
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1:09:13The characters spend ages discussing how best to mount a surprise attack on a gelatinous cube, then attempt to retrospectively re-work their actions once things kick off. In other words, it’s business as usual. Also this week we chat all things rpgs with Fiona from the What Am I Rolling? podcast. Stay after the credits … Continue reading Episode 117 – Say Jello Wave Goodbye →…
Buggie has got himself into trouble. Kyuss-based trouble. Can Sessions get him out of it? Our gallant gang continue their adventures in the Ziggurat of Evil™️. CONENT WARNING: Episode contains extended scenes of library use and plot exposition. Join us at Dragonmeet on Saturday 3rd of December! And check out ‘Too Hot One Shot’ from … Continue reading Episode 116 – The Beetles Are Coming →…
Once again, it’s time for the DM to reach for Evil Whispery Bad Guy Voice #3 as the Slayers encounter a mysterious six-armed fiend. All while Uncle Buggie frantically regrets his decision to trigger THREE Kyuss Knights. THREE.
It’s back to the Age of Worms and back to the Whispering Cairn as the Flayer Slayers fight for their tiny little lives against Ilthane the Black Dragon!
1 Bonus Episode – Bat Out of Hell 1:24:48
1:24:48
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1:24:48A one-off treat from the Hilltop! We are joined by Mike and Stuart from Red Oaks Creative for a session of their new storytelling game Halcyon Daze: Motorcycle Knights! Back their Kickstarter at: https://www.kickstarter.com/projects/redoakscreative/halcyon-daze-motorcycle-knights-rpg
The Flayer Slayers must face the beginning-of-level-end-of-level-boss as they encounter Ilthane the black dragon! Will they prevail? Will they flee into the Whispering Cairn? Will they find Hesti Testapod? Who knows?! Certainly not us. We weren’t paying attention. We were too busy laughing at Uncle Buggie’s new sword.…
1 Episode 85 – It’s the End of the Worm as We Know It 1:07:43
1:07:43
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1:07:43We start Book 6 of the Age of Worms! Our heroes deal with the aftermath of their showdown in the arena, make a shocking discovery and set off on a new journey.
1 Episode 84 – You’ll Never Orc Alone 1:00:36
1:00:36
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1:00:36Our heroes must fight for their very lives as the great worm of Kyuss gatecrashes their semi-final! Can they hang on for victory or will they end up as lunch? And we are joined by Mike and Stuart from Red Oaks Creative for a chat about their game Halcyon Daze: Motorcycle Knights – coming to … Continue reading Episode 84 – You’ll Never Orc Alone →…
We have a huge semi for you! Our heroes encounter some familiar faces in the arena. At least, they encounter two familiar faces and Grimbold, who doesn’t have a face since it was chewed off by a roper but hey. Can they prevail against the revenant spirits of enemies past? And is something awful stirring … Continue reading Episode 83 – Old Friends →…
1 Episode 82 – Orrery Seems to Be the Hardest Word 1:15:06
1:15:06
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1:15:06IIt’s the night before the semi-finals. Our heroes plunge the mysterious crystal into the crackling energy field! Or do they?
1 Episode 81 – The Fright Has a Thousand Eyes 1:06:00
1:06:00
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1:06:00After a festival of metagamery our heroes go hunting for blancmange. Can they remember the oldest rule of dungeoneering?
1 Episode 80 – Conversations in the Dark 1:04:03
1:04:03
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1:04:03Our heroes struggle with a door. If they can get it open, what secrets might lie behind it?!
1 Episode 79 – Second Helpings – The Best of Blancmange 1:23:20
1:23:20
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1:23:20The gang have made a discovery in the secret shrine, but what does it mean? Will they try to decipher the mysterious runes? Will they visit Eligos the sage to seek arcane guidance? Or will they switch to default mode and go looking for a fight? See if you can guess.
Fresh from their victory our heroes must level-up before returning to the hidden shrine in search of answers.
The quarter-final match continues! Can our heroes see off the twin duergar of Pitchblade? And what rewards await them if they are victorious?
1 Episode 76 – Free Falling 1:00:53
1:00:53
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1:00:53The Flayer Slayers face off against Pitchblade in the quarter finals. But will it be a fair fight? And what surprises does the arena have in store for our heroes?!
1 Episode 75 – Smells Like Wee ‘n’ Spirits 1:26:49
1:26:49
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1:26:49What has happened to Uncle Buggie? Will we ever smell his familiar scent again? Our heroes must solve the mystery of the enchanted chest before it’s too late!
1 Episode 74 – Trance Little Sister 1:11:59
1:11:59
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1:11:59Hooves has plunged our heroes into the void once again. Can they free themselves from the darkness? Can they finally vanquish their fiendish foe? The answers lie within!
Do not adjust your sets, this really is Episode 58! And it’s end-of-level-boss time! Our heroes have tracked down their tentacled nemesis, but are the hunters going to become the hunted? And then there’s the octo-bomb to worry about. And Parker is due another vision. It’s busy busy busy in the Halls of Zyrxog!…
1 Episode 57 – When You Fish Upon a Jar 1:02:35
1:02:35
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1:02:35Our gallant group have reached the inner sanctum of their Mindflayer nemesis. There they will visit a museum, set fire to things and have fun with a goldfish. But first they must resist the iron mental grip of a giant, throbbing brain!
Our heroes find themselves at a pair of tall, ivory double-doors marked with the symbol of the Mindflayer! Have they found his lair at last? And what abominations may stand between them and the secrets within?
1 Episode 55 – Get Your Goat On 1:00:31
1:00:31
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1:00:31We’re not kidding around here, the battle in the Mindflayer caverns has finally reached its conclusion! No, really. There is the troublesome detail of some brain zombies to deal with but otherwise we’re done. Finished. Over. At last. Join the gang as they scout for loot, search fo the way forward and interrogate livestock. Oh … Continue reading Episode 55 – Get Your Goat On →…
Sometimes the dice are your friends, sometimes… not so much. Sessions may be a worshipper of Miss Fortune, but the Lady Luck abandons us all as the battle in the Mindflayer caverns stumbles towards its chaotic conclusion!
The inter-dimensional one-eyed goop greebly is bearing down on Sessions. The caverns are overrun with malevolent minions. Hit points are in short supply. Basically, things don’t look great for our heroes. Will they look better by the end of the episode? No.
The trickle of foes has become a flood and the skirmish in the caverns has turned into a right old scrap! Can our heroes prevail?
1 Episode 51 – Get Off of My Cloud 1:06:13
1:06:13
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1:06:13What in the name of Oort is this one-eyed, tree-like, alien thing? Whatever it is, it’s vaporised itself and is steaming around, causing chaos! Can our heroes step on the gas?
Somehow our brave band of bunglers have survived to reach episode 50! As they fight their way into the Mindflayer’s lair they must face its deadly guardians: The serpentine Naga, fizzing with malign magic; and something much more scary – a strange entity dragged to this world from across the planes!
It’s time to hunt Mindflayer! On the trail of their quarry, our brave band explore a treacherous set of caverns complete with mysterious guardians, strange beasts and other perils. Things do not go well.
Our heroes meet with Eligos and learn more of the threat of Kyuss to Evenstar and the lands beyond.
With Telakin the clone mastermind defeated, it’s time for our heroes to level up and divide the loot – using our new, patented*, Magic Dice system! Then they must return to the trail of their mysterious assailants. Who is behind the plot to destroy them? *not actually patented.
1 Episode 46 – Should I Stay Or Should I Go? 1:21:43
1:21:43
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1:21:43OK, so there really is a Mind Flayer. Can our heroes escape? And if they can, do they flee for the hills? Or do they recover, regroup and redouble their efforts to deal with their clone nemesis? We’re going long!
Is it Hestapod they can see? Or some devilish mimicry? An impostor-pod? An end-of-level-boss-tapod? Or is it really Hesti Testapod? Find out in this week’s slice of roleplaytainment!
1 Episode 44 – I Think We’re A Clone Now 1:11:12
1:11:12
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1:11:12Prepare to be confused. As the heroes explore the abandoned warehouse they encounter… themselves! But who is fake and who is real?
1 Episode 43 – Shaft Mess on the Edge of Town 1:03:15
1:03:15
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1:03:15Anyone fancy a swim? Our heroes must don their +3 Speedos of Stealth and trust in the notoriously lenient 5E drowning rules as they descend into the depths.
Our heroes must overcome an unseen adversary as they continue their investigation of the abandoned warehouse. Why does Parker find the place so eerily familiar?
1 Episode 41 – Warehouse Classics Volume I 1:12:15
1:12:15
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1:12:15An abandoned warehouse in the docks… Is it a cult hideout? An elaborate trap? Or both? Our heroes must uncover the truth!
An explosion, arrows whizzing through the air, panic in the streets, a crazed chimera – not exactly the welcome to Evenstar our heroes had in mind! Can they survive long enough to find out who is behind their hot reception?
1 Episode 39 – Whine On You Crazy Diamond 1:19:04
1:19:04
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1:19:04We begin Book 4 of the Age of Worms! Welcome to the Hall of Harsh Reflections where nothing is as it seems and no-one can be trusted. Our heroes learn more about themselves and must resolve their differences before setting out on the road ahead.
Our heroes must prevail over the beasts in the basement! But what lies in wait for them on the road ahead? Find out as we conclude Book 3!
1 Episode 37 – Brave Sir Robin 1:49:10
1:49:10
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1:49:10There’s something nasty walled up in the cellar of Blackwall Keep. Can our heroes hold their nerve as they take on the beasts in the basement?
1 Episode 36 – Superscalyfragilelizardeggsbecomeferocious 1:11:00
1:11:00
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1:11:00Our adventures in the Mistmarsh reach a climax as the heroes battle to save the lizardfolk eggs from corruption by the worms of Kyuss!
1 Episode 35 – Walking in the Lair 1:15:10
1:15:10
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1:15:10Parker & Sessions continue their intrigues. In the absence of Johnny, Uncle Bugraft is controlled by dice rolls as he, Cuthbert and Burple face off against the terrifying King Charles the Fecund. What evil stirs within the lizardfolk egg chamber?
1 Episode 34 – Follow You Follow Me 1:36:02
1:36:02
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1:36:02They say never split the party, but what do ‘they’ know? Sessions and Parker follow a mysterious new ally in search of peace, whilst their companions duel to the death with the formidable King Charles the Fecund and his lizardfolk guardians!
1 Episode 33 – Gecko Beach 1:39:29
1:39:29
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1:39:29Cuthbert is stalked through the Lizardfolk lair by the Boss Harpy. Can his companions reach him in time? And will Bugraft’s swamp creature impression convince the guards?
1 Episode 32 – Shiny Harpy People 1:32:19
1:32:19
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1:32:19Cuthbert creeps into the lair of the Lizardfolk, searching for the captives, but in the Mistmarsh, his companions have got themselves into all sorts of trouble. Warning: contains harpy song. May cause drowsiness. Do not operate heavy machinery. Also contains snakes.
1 Episode 31 – Ghouls Just Wanna Have Fun 1:51:31
1:51:31
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1:51:31Cuthbert is up to his neck in trouble as undead aquatic horrors close in. Is he ghoul-food? Or can the others channel the spirit of Hasselhoff and rescue him from swampy doom? Our adventures in the Mistmarsh continue!
1 Episode 30 – Goodbye Yellow Brick Toad 1:15:03
1:15:03
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1:15:03Hesti Testapod has vanished, Blackwall Keep is under siege and a new rescue mission awaits our heroes! They must enter the mysterious Mistmarsh, a murky expanse plump with peril and opportunities to waste the time of local wildlife.
1 Episode 29 – Wormy Rappinghood 1:03:38
1:03:38
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1:03:38After a long chase through the night our heroes have found their quarry. Turns out their quarry is altogether more undead and wormy than expected. If they want the missing money, they have a fight on their hands!
1 Episode 28 – Jewels N’ Drugs 1:40:43
1:40:43
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1:40:43With the bugbears defeated, our heroes take shelter in the ruined homestead. What is the story of the drug deal gone wrong? What secrets may be learned from the dead? Will the party keep their focus on their mission and the journey to Blackwall Keep, or crash off into the night in pursuit of loot? … Continue reading Episode 28 – Jewels N’ Drugs →…
1 Episode 27 – We Didn’t Start the Fire 1:32:49
1:32:49
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1:32:49Our adventurers are looking forward to a night’s rest after their trek into the wilderness but fate has other plans. It seems there has been a double-booking, and the other guests are not in the mood to negotiate!
1 Episode 26 – Let’s Send the Knights Together 1:17:15
1:17:15
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1:17:15With the cultists of the Ebon Triad defeated, our heroes emerge from their long imprisonment in the Dark Cathedral. They should recuperate, reflect and mourn their dead but fate has other ideas! Diamond Lake is under threat and there is not a moment to be lost! Well, perhaps there’s time to divide the loot? I … Continue reading Episode 26 – Let’s Send the Knights Together →…
1 Episode 25 – Hard Hobbit to Break 2:13:28
2:13:28
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2:13:28Has Burple doomed or saved himself with his leap into the dark? Can Grimbold escape from the clutches of the roper? Which of our heroes will survive the final confrontation with Grallak Kur? Does the episode intro make any sense whatsoever? The answers lie in our double-length season-ending finale!
1 Episode 24 – Jump 1:12:20
1:12:20
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1:12:20The gang must confront Grallak Kur and his many-tentacled guardian in the very heart of the Grey Woodsman’s realm. Has Burple been dragged to his doom? Will Grimbold face the same fate? Will Parker ever stop faffing about with twiglets and throw himself into the thick of the action? FInd out within!
1 Episode 23 – Park(er) Life 1:20:13
1:20:13
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1:20:13“They’re coming outta the walls! They’re coming outta the goddamn walls!” Our band of bug-hunters are trapped within the Grey Woodsman’s realm with horrors all around. There is only one way to go: deeper, into the very guts of the labyrinth, towards Grallak Kur himself and his evil minions. They’re going there to destroy them. … Continue reading Episode 23 – Park(er) Life →…
1 Episode 22 – Into the Woods 1:41:37
1:41:37
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1:41:37Our heroes creep into the smoke-filled tunnels of the Grey Woodsman’s realm. New dangers await: strange, tangled creatures wrought from the forest itself and huge, ravenous wolves. But there are other discoveries to be made: what will they learn about their world and its place in the greater cosmos?
1 Episode 21 – Chapel of My Eye 1:15:39
1:15:39
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1:15:39The Faceless One has been slain (slayed? slew? slewn?) but what secrets wait to be discovered in the Chapel of Azmodee? And can our heroes take their minds off arguing about loot for long enough to find them? And if they can, will they remember any of what they learn? No, we’re thinking.
1 Episode 20 – Eyes Without a Face 1:24:09
1:24:09
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1:24:09Well now. Sessions has flipped the Coin of Fate and Miss Fortune has spoken. Our wounded heroes must push on into the Chapel of Azmodee to confront The Faceless One and his accomplices in wickedness. Will they survive? Will the DM have to use Whispery Evil Voice No. 3™️? What is the German for 12 … Continue reading Episode 20 – Eyes Without a Face →…
1 Episode 19 – Rock Me Azmodeus 1:35:07
1:35:07
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1:35:07In a moment of extreme wisdom failure, our heroes have disturbed the disturbing denizens of the Chapel of Azmodee, Prince of Liches. And if there is one thing the denizens hate, it’s being disturbed. And if there is one thing they love, it is being disturbing. Will our heroes survive? Listen on!
1 Episode 18 – You Me and the Devil Makes Three 1:17:54
1:17:54
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1:17:54One down, two to go! Our heroes, their powers enhanced by the blessing of mighty Oort*, leave the Chapel of Bann Shivu and creep their way north to the door marked with the symbol of Azmodee, Prince of Liches. *Apart from Parker. Lucas couldn’t get Herolab to work properly.
1 Episode 17 – Lean on Me 1:42:04
1:42:04
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1:42:04Never split the party! Burple, Cuthbert and Grimbold are sealed into the battle pit of Bann Shivu and must face down High Priestess Theldrek! Can Parker and Sessions gain entry in time to save them? And what is the secret of the magic mirror?
1 Episode 16 – Church of the Poison Mine 1:29:35
1:29:35
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1:29:35Our heroes must defeat the colossal boar Piers Morgan before taking on the denizens of the Chapel of Bann Shivu. WARNING: Contains annoying pastiche French pop music from the start.
Deep below the surface, our heroes lower themselves into the Dark Cathedral. Can they stealth their way into the lair of the Ebon Triad and learn the secrets of the cult? Or will they clumsily set off a sprawling combat involving a skeleton called Arthur and a colossal boar called Piers Morgan? Do you really … Continue reading Episode 15 – Deeper Underground →…
1 Episode 14 – Suspicious Mines 1:00:16
1:00:16
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1:00:16Justice has been served on Sheriff Cubbins and his corrupt constables. Now our heroes head into Diamond Lake for some much needed R&R and a visit to Hesti Testapod before setting out to the Dourstone Mine on a new mission! WARNING: Contains brief period of zither music.
The second assault on Hooves’ infernal shrine has begun! Our heroes put their meticulously prepared plan of attack into action. Or maybe they just throw themselves into a shambolic charge for glory. It’s one of the two.
1 Episode 72 – Twin Stars of Thence 1:06:18
1:06:18
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1:06:18Our heroes bug out and prepare for their next challenge in the Games. Which teams prevail in the other first round matches? And who will the Flayer Slayers face in the Quarter-Finals?
It’s time for our heroes to take the fight into the unholy shrine itself. But will they prevail over the fiendish Hooves, or be forced to flee in terror like little children? Take a wild guess.
1 Episode 70 – Ghast Christmas 1:33:54
1:33:54
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1:33:54Hoove yourself a scary brittle Christmas! After our traditional Yuletide rules a̶r̶g̶u̶m̶e̶n̶t̶ discussion we’re back to the shrine of horror. Our heroes are plunged into the void by their demonic tormentor. Can they make it back to the light and back to the fight?
Our heroes are in the thick of combat with the terrifying ‘Hooves’ and his undead minions. Can they survive long enough to unlock the mysteries of the secret shrine and its gargantuan grub-baby?
1 Episode 68 – Hooves Got a Friend 1:02:27
1:02:27
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1:02:27It is time for our heroes to face the horrors of the secret chambers beneath the arena. There are wormy zombies. There are hinge-headed screamy ghouls. But there is something else. Something demonic. Something much, much more scary…
Our heroes have made it through to the second round! They celebrate their victory and reaching 8th level before resuming their investigation of the secret chambers under the arena.
1 Episode 66 – The Slaader They Come 1:06:12
1:06:12
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1:06:12It’s time for the Flayer Slayers to fight in their first bout of the Games! What fiendishness have Newt the Site from Orbit got in store for our heroes?
1 Episode 65 – Burple Drain 1:09:53
1:09:53
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1:09:53OK, so there’s a gargantuan necrotic death-worm growing under the arena. That clarifies things nicely. Can our heroes find out more? Or are they running out of time before their first match?
1 Episode 64 – A New Chapter of Grub 1:03:21
1:03:21
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1:03:21What have our heroes discovered behind the wine cellar? Ghouls certainly, but is there something more? And should they investigate now or regroup?
1 Episode 63 – Secrets & Alcohol 1:07:32
1:07:32
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1:07:32The grand banquet is over, the draw for the first round has been made, and all is quiet beneath the arena. It’s time for our heroes to start sneaking around after lights out, looking for some action!
The Flayer Slayers have entered the Games of Misrule. Now it’s time to see who they will face in the first round! Will it be Filge’s Gravediggers? Or perhaps the mysterious Lost and the Damned? Join us at the Grand Banquet for the draw! Special thanks to Stuart for his Bardcore contribution! You can find … Continue reading Episode 62 – Luck of the Draw →…
‘Are you not entertained?!’ We begin Book 5 of the Age of Worms and our heroes are off to the gladiatorial Games of Misrule! But who will they face in the tourney? Could there be some faces from their past?
1 Episode 60 – For Those About to Vrock 1:01:48
1:01:48
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1:01:48Zyrxog is slain (slayed? slewn?) but his Halls still contain secrets to be discovered. Why was the Mindflayer set on our heroes’ destruction? And what of his museum of arcane treasures?
1 Episode 59 – Jumpin’ Hack Slash 1:24:11
1:24:11
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1:24:11This is it. The showdown. The final confrontation with Zyrxog the Mindflayer. Our heroes must somehow regroup and return to the fight or all may be lost. Will they fall at the last hurdle, or take a great leap into a future of bold adventure? Find out within!
1 Episode 13 – Police and Thieves 1:27:54
1:27:54
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1:27:54What lies deep in the belly of Diamond Lake? What lies beneath the Dourstone mine? Something is growing. There are whispers… whispers in the dark.. Join our hapless heroes as we begin Book 2 of the Age of Worms – The Three Faces of Evil!
1 Episode 12 – Wild is the Wind 2:14:29
2:14:29
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2:14:29It’s our double-length megasode as we conclude Book 1! Our heroes have faced down Filge but learn disturbing news. There are rumours of a new dark age – The Age of Worms – and evil lurking beneath Diamond Lake. They must turn to Hesti Testapod for guidance and then face the final challenge of the … Continue reading Episode 12 – Wild is the Wind →…
1 Episode 11 – Massive Attack vs The Mad Professor 1:07:26
1:07:26
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1:07:26Our heroes have explored the old observatory and solved the mystery of the missing bones. The secrets of the Whispering Cairn are within their grasp. But first they must confront the necromancer Filge in his fiendish laboratory! Roll for initiative!
1 Episode 10 – Guess Who’s Coming to Dinner? 1:03:25
1:03:25
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1:03:25On the trail of the missing bones, our adventurers explore the old Observatory. Can they keep their minds on the mission and not be distracted by the prospect of loot? No. No they can’t.
1 Episode 9 – Rastophan Vibration 1:09:34
1:09:34
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1:09:34Our heroes head into Diamond Lake on the hunt for the missing bones. The trail leads to the Feral Dog and Kullen’s gang of thugs, but will it be confrontation or negotiation that gets the answers they seek? And can Cuthbert hold the same accent for more than five minutes?
1 Episode 8 – Burn Baby Burn 1:30:25
1:30:25
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1:30:25A ghostly figure demands a service before the inner chambers of the Whispering Cairn can be explored. Our heroes uncover a mystery. Grimbold sets fire to small animals.
1 Episode 7 – Papa Don’t Preach 1:16:29
1:16:29
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1:16:29Our heroes set about obtaining the magic lantern and unlocking the mysteries of the Whispering Cairn. Can they trade the head of Madame Wodge or will they have to resort to burglary? Can they outwit Sheriff Cubbins? Can the players sing the Hesti Testapod Song? The answers lie within!
1 Episode 6 – You Can’t Always Get Wodge You Want 1:12:43
1:12:43
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1:12:43Fresh from their battle with the Wodge Gang, our over-eyebrowed heroes head into Diamond Lake. Will they find the missing lantern? What will they learn from the wizard Hesti Testapod? And will they remember it? If you find a magic sword and no-one else notices, is it yours to keep? There’s only one way to … Continue reading Episode 6 – You Can’t Always Get Wodge You Want →…
1 Episode 5 – There’s Gnoll Edmonds 1:09:29
1:09:29
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1:09:29Only Madame Wodge of the Lodge and her goons stand between our adventurers and their destiny. It’s time for our heroes to stiffen the sinews, summon up the blood and put them to the sword! Just as soon as they can agree who goes first.
1 Episode 4 – The Swimmer Takes it All 1:28:13
1:28:13
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1:28:13We’ve got company! Cuthbert sneaks upstairs to investigate the intruders in the main tomb whilst the rest of the party explore the scary sub-level. Grimbold goes swimming. Burple and Sessions look busy. Parker steadies off just in case.
1 Episode 3 – I Need Your Love to Keep Me Swarm 1:11:46
1:11:46
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1:11:46Our heroes must battle to avoid becoming bug food. And what mysteries lie deeper in the tomb?
Our heroes push further into the Whispering Cairn and discover a mysterious tomb. What is the secret of the lanterns?
Join us as we stumble through the classic Age of Worms adventure path!
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