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A collection of myopic, self-celebrated nonsense. Join siblings Kelly and Ken et al. as they and theirs talk about the finer things and challenge each other to new experiences ("Homework"). Topics include childhood nostalgia, geek culch, vidya review, and the occasional tabletop game run. Currently featuring: "Let's Play Giantslayer!", which pits the gang against a particularly exciting (and cruel) Pathfinder Adventure Path.
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Val pathfinds the hazardous terrain, as Sorn makes a new pet. Thorin is skeptical of serendipitious news of a reunion. Rag tries to hack the Astral Plane. Audio Credits: www.tabletopaudio.com ("Dungeon I"), Griffin McElroy (theme "The Purple Worm").with Kelly and Ken
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"I can only see the future! I can't see the present." The Oracle's situational usefullness becomes evident, and the party discovers Golarian's least fun piñata. I'm just gonna move back... Audio Credits: Griffin McElroy (theme "The Purple Worm").with Kelly and Ken
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The party plucks a pocket ghost, begging for release. Is this the way to penetrate the keep, or merely a Moaning Myrtle? To quote Sorn: "This is why we don't have any sponsors." Audio Credits: Griffin McElroy (theme "The Purple Worm"), Zombie's Theme (arranged by HarpistKT).with Kelly and Ken
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The party has no time to mourn losses, to plan, or even to collect themselves. The world is shaking, and the villians are moving. Our heroes need a ride and see that the only one available is currently departing. Audio Credits: Griffin McElroy (theme "The Purple Worm"), Zombie's Theme (arranged by HarpistKT), Troll Grotto (www.tabletopaudio.com).…
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The party reels. The plan has gone off the rails. Sorn tries to pick up the pieces as the world falls around her and her allies. A great, terrible awakening begins to occur in the heart of the mountain . Audio Credits: Griffin McElroy (theme "The Purple Worm").with Kelly and Ken
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After a much needed rest and an unchareristic bout of laying low, the party gets an audience with Tytarian, the King of Fire Giants. Thorin tries to cast earthquake on himself, then slaps someone silly. Nuk Nuk is a would-be ursurper. Audio Credits: Griffin McElroy (theme "The Purple Worm",) www.tabletopaudio.com ("Royal Salon", "Endgame").…
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The trap is sprung, and the party feels the heat. See, this is why you don't take long rests every other encounter. The bad guys get some time to prepare... Audio Credits: Griffin McElroy (theme "The Purple Worm") and tabletopaudio.com ("Lord of Bones").with Kelly and Ken
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The party attempt to crash the royal quarters by knocking on the front door. It goes about as well as you'd imagine. Audio Credits: Griffin McElroy (theme "The Purple Worm"), purple-planet.com ("Posession"), and tabletopaudio.com ("House on the Hill").with Kelly and Ken
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The Grinder seems to have no end. The party strategies to keep their rear flank protected as they move ever on into the castle below the mountain. Val has seconds. Audio Credits: Griffin McElroy (theme), and tabletopaudio.com ("Descent")with Kelly and Ken
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The party encounters an enormous battle, which tests their resolve against the might of the fire giants. This took forever to edit, and I didn't even try that hard. Nuk nuk gets its first kill. Audio Credits: Griffin McElroy (theme).with Kelly and Ken
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The ritual is completed. The heroes play their part. A terrific and terrible conclusion to this chapter in the Giantslayer campaign! But what happens next? Audio Credits: Griffin McElroy (theme), www.tabletopaudio.com (Village of the Damned, Dark and Stormy, Zombies!).with Kelly and Ken
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The party returns to Etena with the ritual in hand. Mostly. Family, friend, and foe muddle together in the midst of ethical quandaries, brutal villains, and hidden terrors just out of view... Audio Credits: Griffin McElroy (theme), www.tabletopaudio.com (Village of the Damned, Dark and Stormy).with Kelly and Ken
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The party heads out to find the Horn. The final piece of the puzzle in sight. It's nice to have a band of Dwarven desperadoes at your heel. But is it enough? Audio Credits: Griffin McElroy (theme), www.tabletopaudio.com (Cultist Cavern, Desert Temple, Harpies Nest).with Kelly and Ken
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The party reconciles with the dwarven associates. Or do they? Nebulous alliances and seeds of distrust form as they group moves toward the completion of their quest. But are all on the same page? Audio Credits: Griffin McElroy (theme).with Kelly and Ken
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The party navigates the treacherous caverns behind Minderhal's Cathedral to learn of the Chapelwrights, and, hopefully, toward the fruition of their purported destiny. Reptiles feature prominently. Audio Credits: Griffin McElroy (theme).with Kelly and Ken
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The party learns a new game, and takes up a dirty job. Adam is the genius behind these ads and they are entirely his fault. Audio Credits: Griffin McElroy (theme), "Hillbilly Swing" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/.…
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Happy Holidays listeners! We wish you a dose of catharsis and well-being. Come hang out with us as we Kelly and Ken decompress at the end of a year. Intro: KRNE - "Movin". Outro: Daniel Olsén - "Wild Hearts Never Die". Go buy Sayonara Wild Hearts and support the artists! It's a wonderful ride.with Kelly and Ken
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The podcast sells out, and the gang fights a dragon. Audio Credits: Griffin McElroy (theme). Monkeys Spinning Monkeys by Kevin MacLeod. Link: https://incompetech.filmmusic.io/song/4071-monkeys-spinning-monkeys. License: http://creativecommons.org/licenses/by/4.0/with Kelly and Ken
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The grueling competition in the pits reaches a fevered crescendo. Will the party beguile their way to favor and entrance to the Cathedral, or will the giants reveal their ruse and crush them for their treachery? Audio credits: Griffin McElroy (theme), Tabletop Audio ("Dark Continent", "Outpost_31"), Billie Fingers, Bruce Fingers, and James Davies (…
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