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At the dawn of the social media era, Belle Gibson became a pioneering wellness influencer - telling the world how she beat cancer with an alternative diet. Her bestselling cookbook and online app provided her success, respect, and a connection to the cancer-battling influencer she admired the most. But a curious journalist with a sick wife began asking questions that even those closest to Belle began to wonder. Was the online star faking her cancer and fooling the world? Kaitlyn Dever stars in the Netflix hit series Apple Cider Vinegar . Inspired by true events, the dramatized story follows Belle’s journey from self-styled wellness thought leader to disgraced con artist. It also explores themes of hope and acceptance - and how far we’ll go to maintain it. In this episode of You Can't Make This Up, host Rebecca Lavoie interviews executive producer Samantha Strauss. SPOILER ALERT! If you haven't watched Apple Cider Vinegar yet, make sure to add it to your watch-list before listening on. Listen to more from Netflix Podcasts .…
FGP6-8: Games for Change Festival Interview with Stan Pierre-Louis
Manage episode 406227678 series 1162928
Контент предоставлен Filament Games. Весь контент подкастов, включая эпизоды, графику и описания подкастов, загружается и предоставляется непосредственно компанией Filament Games или ее партнером по платформе подкастов. Если вы считаете, что кто-то использует вашу работу, защищенную авторским правом, без вашего разрешения, вы можете выполнить процедуру, описанную здесь https://ru.player.fm/legal.
What does the future hold for gaming as entertainment and beyond? As President and CEO of the Entertainment Software Association (ESA), this week’s Filament Games Podcast guest Stan Pierre-Louis is a prominent strategic leader of the US video game industry. As President and CEO of ESA, he spearheads the organization's public policy efforts, showcasing the profound impact of the video game industry on business, entertainment, and culture. His extensive background includes serving as ESA's General Counsel, where he led legal, policy, and regulatory affairs, advocating on critical issues like First Amendment rights, technology, and intellectual property. In this interview, podcast host Jennifer Javornik talks with Stan about how advancing technology is propelling games beyond entertainment and driving societal change. With over 215 million Americans playing, understanding where gaming heads next is important for everyone!
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77 эпизодов
Manage episode 406227678 series 1162928
Контент предоставлен Filament Games. Весь контент подкастов, включая эпизоды, графику и описания подкастов, загружается и предоставляется непосредственно компанией Filament Games или ее партнером по платформе подкастов. Если вы считаете, что кто-то использует вашу работу, защищенную авторским правом, без вашего разрешения, вы можете выполнить процедуру, описанную здесь https://ru.player.fm/legal.
What does the future hold for gaming as entertainment and beyond? As President and CEO of the Entertainment Software Association (ESA), this week’s Filament Games Podcast guest Stan Pierre-Louis is a prominent strategic leader of the US video game industry. As President and CEO of ESA, he spearheads the organization's public policy efforts, showcasing the profound impact of the video game industry on business, entertainment, and culture. His extensive background includes serving as ESA's General Counsel, where he led legal, policy, and regulatory affairs, advocating on critical issues like First Amendment rights, technology, and intellectual property. In this interview, podcast host Jennifer Javornik talks with Stan about how advancing technology is propelling games beyond entertainment and driving societal change. With over 215 million Americans playing, understanding where gaming heads next is important for everyone!
…
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77 эпизодов
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×This episode features Arana Shapiro, Chief Programs and Operating Officer at Games for Change. Our Chief Partnerships Officer Jennifer Javornik sits down with Arana to discuss the evolving world of games for social impact and education.
This episode features Julie Willcott, Education Products Manager at Z-Space. Our Chief Partnerships Officer, Jennifer Javornik, sits down with Julie to discuss the evolution of VR technology in education, including how VR and simulations are becoming more widely accepted in classrooms.
This episode features Jamie Sterling, VP of Product, Research & Development at Carnegie Learning. Our Chief Partnerships Officer, Jennifer Javornik, sits down with Jamie to explore the cutting edge of K-12 education and the transformative power of AI in learning!
Our SXSW EDU interview series continues with a very special guest: Jodi Asbell-Clarke, a Filament Luminary and the Director and Co-Founder of the Educational Gaming Environments group (EdGE) at TERC. In this episode, CPO Jennifer Javornik talks with Jodi about her career journey and the immense potential of game-based learning in STEM education.…
Welcome back to the Filament Games Podcast! We're thrilled to kick off Season 8 with an exciting series of interviews recorded live at SXSW EDU. Our first guest in this series is Lee Waldvogel, Strategic Partnerships Lead at American Student Assistance (ASA). Lee's extensive background in education and partnerships, including his pivotal role in designing and establishing the College for America Program at Southern NH University, has shaped his unique perspective on the future of learning and work. His work is guided by his goal of providing all students with equitable access to learn the skills they need to succeed in the workforce. In this thought-provoking conversation, our Chief Partnerships Officer Jennifer Javornik and Lee talk about career readiness and postsecondary planning. Lee shares his approach to making these essential skills more accessible, fun, and relevant through ASA's free EvolveMe digital experience, an alternative to the traditional methods of preparing students for life after high school.…
The newest episode of the Filament Games Podcast is sure to level up your industry insights! Fresh from the electrifying atmosphere of CES in Las Vegas, our Chief Partnerships Officer, Jennifer Javornik, interviews Mike Lucero, the Director of Product Management for Gaming at Samsung Electronics America.…
In this episode of the Filament Games Podcast, we have the privilege of sitting down with Jani Penttinen, a true luminary in our industry! Recorded live at CES in Las Vegas, our Chief Partnerships Officer, Jennifer Javornik, engages in a fascinating conversation with the CEO and co-founder of Bitmagic.…
Prepare to have your perception of robotics and AI transformed - there’s a new episode of the Filament Games Podcast! Recorded in the heart of innovation at CES in Las Vegas, our Chief Partnerships Officer, Jennifer Javornik, talks with Embodied’s Rachel Baynes, Head of Clinical Research, and Phil Duffy, former Chief Product Officer.…
Prepare to be inspired! In this extraordinary episode of the Filament Games Podcast, recorded live at CES in Las Vegas, our Chief Partnerships Officer, Jennifer Javornik, has the pleasure of speaking with verta maloney, a visionary founder, captivating storyteller, and catalyst for anti-racism. With over 25 years of experience in education, including leadership roles at Bronx Arts and New Leaders, verta has mastered the art of designing and delivering impactful learning experiences across industries. verta is a co-founder of the*gamerHERs, a women-led media company and community that amplifies the voices of women and femme-identifying individuals in the video game industry.…
Today, we’re bringing you another exciting episode of the Filament Games Podcast, recorded live at CES in Las Vegas! This time, our Chief Partnerships Officer, Jennifer Javornik, engages in a thought-provoking discussion with Tami Bhaumik, Vice President of Civility and Partnerships at Roblox. As a driving force behind Roblox's digital civility initiative, Tami is dedicated to cultivating a global community of internet safety leaders and promoting good digital citizenship on the platform. She focuses on equipping kids, teens, parents, and caregivers with the necessary skills to foster positive online experiences, collaborating with leading safety and industry organizations.…
In the premiere episode of Season 7 of the Filament Games Podcast, we're thrilled to bring you an exclusive interview straight from the Consumer Electronics Show (CES) in Las Vegas! CES is the world's most influential tech event, showcasing groundbreaking technologies and global innovators. It's where industry leaders unveil their latest releases and boldest breakthroughs. To kick off this series of interviews, Jennifer Javornik, our Chief Partnerships Officer, sits down with Amanda Krisher, Senior Director of the Engage with® Skills Training Programs at the Mental Health Association of Maryland (MHAMD). With over a decade of direct practice and program management experience, Amanda brings a wealth of knowledge to the Engage with® program, a national non-profit initiative of MHAMD.…
What does the future hold for gaming as entertainment and beyond? As President and CEO of the Entertainment Software Association (ESA), this week’s Filament Games Podcast guest Stan Pierre-Louis is a prominent strategic leader of the US video game industry. As President and CEO of ESA, he spearheads the organization's public policy efforts, showcasing the profound impact of the video game industry on business, entertainment, and culture. His extensive background includes serving as ESA's General Counsel, where he led legal, policy, and regulatory affairs, advocating on critical issues like First Amendment rights, technology, and intellectual property. In this interview, podcast host Jennifer Javornik talks with Stan about how advancing technology is propelling games beyond entertainment and driving societal change. With over 215 million Americans playing, understanding where gaming heads next is important for everyone!…
Terms like "addiction," and "anxiety" often carry heavy stigma around with them. Yet opening sincere dialogues around mental health is exactly what longtime advocate Rebecca Benghiat does alongside Filament Games Podcast host Jennifer Javornik in this new episode. With senior leadership experience driving growth for organizations like New York’s pioneering Quad Preparatory School and national nonprofit Facing Addiction, Rebecca knows firsthand both the challenges and the potential when it comes to nurturing young people’s wellbeing. Rebecca's extensive experience working with vulnerable youth fueled her passion for supporting the mental health and wellbeing of children. Rebecca advanced that mission as the former President and COO of The Jed Foundation, “a nonprofit that protects emotional health and prevents suicide for our nation’s teens and young adults, giving them the skills and support they need to thrive today…and tomorrow.”…
In the latest episode of the Filament Games Podcast, listeners are in for a treat as Jennifer Javornik, Chief Partnerships Officer here at Filament, sits down with Madeline Di Nonno, President and CEO of the Geena Davis Institute on Gender in Media. With a passion for challenging stereotypes and promoting gender equality in the entertainment industry, Madeline Di Nonno brings a wealth of experience and insight to the discussion!…
Ready to explore policy through play? Get ready for another illuminating conversation about serious games on the Filament Games Podcast! Meet Dr. Elizabeth M H Newbury, the visionary behind the Serious Games Initiative at the Wilson Center. As Director, she transforms policy discussions into interactive experiences, using games to engage the public around critical, real-world issues in science and policy research. Filament has collaborated with the Wilson Center before, and as you can probably tell, we have a lot in common when it comes to our values surrounding game-based learning. Tune in to this conversation between CPO Jennifer Javornik and Dr. Newbury!…
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