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Design Systems WTF

zeroheight

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A podcast from zeroheight. Let’s be honest, design systems are full of choice wtf moments. Michelle and Luke, two of our resident design advocates, are attempting to combat this with a new regular series, where they answer a single question around design system troubles every two weeks.
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Design Systems: Beyond The Button

Michelle Chin and Nefertiti Dukes

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Wondering what’s involved in making a successful design system? So is Nef, the newest member of zeroheight’s marketing team. In this podcast, Nef is joined by one of zeroheight’s trustiest Design Advocates, Michelle Chin, to get their questions answered about everything related to the big world of design systems. If you’re eager to make the bestest design system ever, you’ve found the perfect place!
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The Product Shipping Forecast

Rosie Watson & Robert Whitfield

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On The Product Shipping Forecast, Rosie and Rob help you navigate the treacherous waters of product development. In each episode, they share their thoughts and experiences on working in product teams, collaborating with others, and discussing hot topics, so you’ll feel less adrift.
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Design Systems Rodeo

Kevin Muldoon

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A new podcast where Kevin Muldoon and guests wrangle with the big common problems that design systems face. Every episode, they’ll hogtie a challenge, give it a good once over, and share the best techniques they’ve found to conquer them, from dealing with inconsistency to naming to white-label systems.
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Back to School with Amy Hupe and Geri Reid

Amy Hupe and Geri Reid

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Design system consultants Amy Hupe and Geri Reid are going back to design systems school. In this series, Amy and Geri put aside their vocal and opinionated assumptions to dive deep on design systems topics; from Figma libraries to design tokens to deciding if AI can really write decent documentation. Climb aboard the school bus for a field trip on the history, the conversations and the foundations that really makes a design system great.It’s time to crack open the textbooks and head back to ...
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DesignOps Island Discs

zeroheight

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The podcast from zeroheight, where we talk to the best folks in DesignOps from around the world to help you build the best darn DesignOps practice you possibly can. Hosted by Luke Murphy, design advocate at zeroheight, each episode focuses on a specific part of the DesignOps pie, gaining insight from both established DesignOps practitioners, as well as up and coming DesignOps voices.
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A solid user research practice is the basis for many of the great products we use everyday, but it sometimes feels like an uphill battle just to get time for usability testing. How can you better advocate for research in your company? What can you do to make research a regular part of the process? Rosie and Rob have the key insights on episode thre…
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This month, Michelle is joined by two new faces: Tim Legierse, one of the most tenured members of the zeroheight team, and Beau Ulrey, Sr. Design System Manager at U.S. Bank. This month’s discussion is about how design systems can foster user trust. Sure, a good set of reusable components can create a more consistent product. But what does that mea…
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AI tools are transforming the landscape, making it easier than ever to create and design. Is this making everyone a designer? Will design system makers have to herd even more cats? We’ll be joined by special guest Pablo Stanley, the brilliant co-founder of two AI-based design tools, Musho and Lummi. We’ll unpack the potential of AI-based design too…
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In this episode, we’re diving into the buzzworthy announcements and new feature releases that have the design community talking. We’ll share our opinions and insights on how these changes will impact design systems and workflows. Whether you missed the event or want a fresh perspective, tune in to catch up on all the highlights and WTF moments from…
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Our guest is Kimberly Elam, a writer, educator, and graphic designer who chairs the Graphic + Interactive Communication Department at the Ringling College of Art and Design, Sarasota, FL. She has written extensively about graphic design and design education whose books include Grid Systems, Typographic Systems and Geometry of Design. In this episod…
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In an ideal world, QA should be a simple step to check the quality and functionality of what a team is about to ship. Yet, all too often, it’s a grab bag of compromises, disappointments, and UX polish tickets that will be left to linger in developer backlogs like unwanted house guests. How did it get this way, and how can you make QA a little less …
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As designers, we aim to be user-centered, but figuring out where to incorporate user research can be tricky. How do we add user research when there’s a demand for components ASAP? Is it weird to ask users how they would use a button? Join us as we explore how user research fits in with the evolution of your design system. We cover approaches for in…
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We tackle the fundamental question: “How do you prove the value of design systems?” What kind of metrics work? Why does the math seem so fuzzy? Are there any valid measurements? Based on our experiences and what we’ve seen with other teams, we share our thoughts and hot takes when it comes to advocating and validating your design system efforts.…
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Does a centralized team provide the most effective design system governance model? Can a single overlord provide cohesion or just become a bottleneck? And can a federated model ever really work? Amy and Geri join the debate team to argue the pros and cons of design system governance.Amy Hupe and Geri Reid
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We navigate the challenges and uncertainties that arise when a design system team undergoes downsizing or restructuring. How do the design system team and teams who use the design system cope in this situation? We explore strategies for resilience, collaboration, and innovation in the face of adversity and discover how to thrive amidst organization…
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There is already a name for most things on the web. So why do design systems put so much time and effort into naming things? Why is deciding on the name of a component more challenging than naming your child? Geri and Amy give names a roll call.Amy Hupe and Geri Reid
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You’ve created most or all your components, but now people are asking about patterns. In this episode, we break down the initial steps of documenting your patterns, which patterns to document first, and top tips when it comes to pattern documentation.Michelle Chin and Nefertiti Dukes
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In this episode, we answer some interesting design system questions from the Internet. With Luke away, Dave, our Developer Advocate, will joins Michelle. Sharing insights from a developer and designer perspective, respectively. Will Dave and Michelle see eye to eye or will we agree to disagree?zeroheight
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Figma is currently dominating the design landscape and with good reason. They’ve taken what we’ve done with product and UX design and allowed us to do so much more than we used to be able to. With the release and continued improvement of Dev Mode, they’re hoovering up more use cases and raising the question: are we happy with a design tool being th…
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This time, we’re tackling how to collaborate on a design system. We’ll talk about the tools you should be using, who should be doing what, and how you can create a review and governance process that ensures your design system site is accurate and consistent.Michelle Chin and Nefertiti Dukes
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For the first episode of The Product Shipping Forecast, Rosie and Rob dive into the deep end of the product development process to discuss handoff. They discuss the tools and practices that have helped—and hindered—their transition from designing to building. Is there such a thing as too much documentation? Can a single tool solve your handoff woes…
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Today we ask, “Is using a pre-built frontend library realistic?” We look into the pros and cons of leveraging frontend libraries such as MUI, Tailwind, or Ant Design for your design system. Are these libraries a shortcut to success, or do they come with hidden complexities and limitations? Tune in as we dissect the practicality, scalability, and lo…
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Amy Hupe and Geri Reid are back in the class to teach you all about design tokens. They break it down, so you leave after acing the pop quiz. There’s a lot of chatter about design tokens. Why do you need tokens? And how do you architect them when there’s so much conflicting advice?Amy Hupe and Geri Reid
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Design systems should reflect what’s currently in your product, but it’s tempting to future-proof them. After all, getting the system up and running was a lot of work, so what’s the harm in adding a few new things? Future us will thank our past selves, right?zeroheight
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We examine that critical phase in the life of a design system: moving beyond the Minimum Viable Product (MVP). Launching an MVP is just the beginning, but what comes next? Michelle and Luke discuss strategies for advocating for more resources, ensuring your work is recognized and adequately resourced, and not just seen as a “free” addition from you…
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Recess is over! Amy Hupe and Geri Reid are back in the classroom with the next episode of Back to School. This time, they talked about all of Figma UI kits. Are you a real design system without a Figma UI kit? Does it need to be a pixel-perfect copy of your code? What’s the source of truth? More pressingly, can a Figma library BE your design system…
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Hosted by the incredible Kevin Muldoon, zeroheight brings you Design Systems Rodeo, where Kevin and guests will be tackling problems faced with design systems. This first episode is titled Consistently Inconsistent with guest Daniel Henderson-Ede.Kevin Muldoon
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We tackle a question that often gets overlooked in the world of design systems: Is there room for fun and delight? Sure, components are the workhorses of design systems, known for their functionality and consistency, but does that mean they have to be dull? We’ll explore the possibilities of infusing a bit of charm and personality into your design …
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In this episode, we’re talking about something everyone seems to struggle with: measuring the impact of their design system. Should we be measuring how many visitors a design system site has? How often components are used? And, what qualitative measures are worth keeping an eye on?Michelle Chin and Nefertiti Dukes
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We dive into the ambitious idea proposed by Brad Frost: creating a global design system for everyone to use. Imagine a world where companies don’t reinvent the wheel with every component they create, but instead, contribute to and utilize a shared set of resources. We tackle the big questions: Where do we start in building such a universal system? …
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This special episode is our love letter to the unsung heroes of the design system world. Join us as we shine a spotlight on some incredible individuals in the field who might not be on your radar yet, but definitely should be. We'll share our personal favorites, diving into the work they're doing and where you can find their contributions. Get read…
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In this episode, we discuss a hot topic: design tokens. We talk about when a design system should incorporate design tokens and when. We also explore best practices for creating and maintaining your design tokens, including Michelle’s hot topics on design token naming conventions.Michelle Chin and Nefertiti Dukes
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In this episode, we tackle the common concern—are you being too prescriptive with your design system? We’ll discuss the fine line between guidance and rigidity, exploring how much prescription is too much. We’ll share the pitfalls of being overly prescriptive and the chaos that can ensue from excessive flexibility.…
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In this episode, we jump into the intersection of design systems and branding. We uncover the secrets to striking the perfect balance, exploring what works seamlessly and what may hinder your design process. We explore integrating brand and marketing into your design system, discussing collaboration and coherence, and creating a visual language tha…
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Navigating design system contributions – how do you tell someone their component is terrible? We address many design system creators' challenges: Navigating design system contributions and giving constructive feedback. How do you effectively communicate that a contributed component may not meet the standards or expectations (i.e., they’re just plai…
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In this episode, we tackle the question that many ponder: Can you create a successful design system through contracted work? We explore the dynamics of working with external design teams, freelancers, or agencies to build a cohesive design system. Is it a recipe for success, or does it present unique challenges that could impact the system’s effect…
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In this episode, we ask a tough, subjective question – how can your team build a successful design system? Believe it or not, the answer might be easier than you can imagine. Nef and Michelle uncover what success means and how that might apply to your team.Michelle Chin and Nefertiti Dukes
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We have a special edition of Design Systems WTF, this time Luke will be joined by the amazing Amy Hupe! They’ll be chatting about design systems and answering your questions. Get ready for a unique and interactive experience in this special “DSWTF Help Desk” episode. We’re opening the floor to you, our listeners! Have a burning question about desig…
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Today's question: Is my career doomed if I focus on design systems? We dive deep into the world of design system careers. Is focusing on design systems a career move that can make or break your professional journey? Join us as we explore the power and potential of design systems and discuss how they can shape your career in design. Is it a stepping…
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Today's question: How accessible can a design system really make a product? We explore the potential of design systems to enhance accessibility and discuss the challenges involved in achieving this goal. Are design systems the golden ticket to a more inclusive digital world?
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Developers and designers use design systems, right? They do, but do you know who else uses them? We’ll cover who else uses design systems, why understanding this matters, and how you can best help your design system users.Michelle Chin and Nefertiti Dukes
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Today's question: Should I use tokens today? DESIGN TOKENS. The saviour of our design systems, or so it seems from the amount that people hold them up as the shining light. But what’s the deal with design tokens — when do they make sense for your company? What is going to happen to them in the future? And who do you listen to when it comes to doing…
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Today's question: Will AI change design systems? We genuinely can’t believe it’s taken us three episodes to mention AI… It’s obviously a hot topic at the moment, as folks are figuring out how they can use things like GPT or Dall-e to automate or generate things within their design systems, or heck, if they even should use AI in the first place beca…
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Today's question: How do you reward someone for the contributions they make? From the big questions straight into the weeds! This has been a favourite question in the last few years of figuring out how to rightly reward folks for contributing, but also how to motivate them to contribute in the first place. Are shout-outs enough? Do we need to tie r…
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Today's question: How do you make the rest of your org care about your design system? With the current climate, budgets are being slashed left, right and center. Because of this design systems are often at the top of the list for what to put on the chopping block. So how do we make the rest of the organization care about design systems? How do we s…
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DesignOps Island Discs is a live-recorded, interactive podcast, looking at what's coming up in the world of designops and design systems. For season three, we're focussing on the roles that make up designops and design systems, from content designers to leads to engineers to accessibility specialists to DPMs. For episode 4, we welcome Sheena Lydon,…
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DesignOps Island Discs is a live-recorded, interactive podcast, looking at what's coming up in the world of designops and design systems. For season three, we're focussing on the roles that make up designops and design systems, from content designers to leads to engineers to accessibility specialists to DPMs. For episode 4, we welcome Heydon Picker…
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